Finale Session 1/3 Reflections

I may have been too ambitious with the time available. What I intended to happen in this session was to have the players accomplish a set number of tasks in the defence of their "hometown" and looking back, there are some things I would change for the future. I personally have not run something of this nature before so I am giving myself that at least. Here is a copy of my outline for the 3 finale sessions. The orange are player encounters, the grey is a choice of where to send NPCs for support, the yellow is another player encounter, and the final red block will be the finale session, a massive 10 player combat and epilogue of season 1. Part 1: The War Council I was definitely overzealous with the NPCs at this part. My intention was for the players to play a pivotal role in the planning of the defence of the town. I included way too many NPCs, many served no purpose, they were just in attendance for the "Hey, thanks for helping us out in the past adven...